I have over 15 years of extensive experience in 3D capture and processing, alongside proficiency in 3D modelling using Blender and ZBrush. My primary focus has been in Archaeology and Cultural Heritage, although I have also worked in Architecture and Industrial Inspections.
I specialize in Photogrammetry and hold certification as a UAV pilot. I have substantial experience with a variety of recording techniques, including GNSS, Laser Scanning, and Reflectance Transformation Imaging (RTI).
I maintain a keen interest in VFX and Game Engines, continually seeking to explore the innovative possibilities that 3D technology presents.
3D data capture of historical buildings and collections using Photogrammetry, Laser Scan, UAV and GNSS. 3D data processing and postprocessing for condition monitoring, research and dissemination. Historical reconstructions through 3D modelling and virtual experiences.
Processing and visualisation of geospatial data to inspect industrial assets
Virtual reconstructions, photogrammetric and laser scans, app development (augmented reality and virtual reality), graphic design and conservation assistance.